PistaSimulator (Slotcar game)

The aim of this game is to beat your opponent by completing the race in the less time possible.
The following few simple rules applies to the race:

- A penalty is applied in case of jump start. The delay is calculated as the remaining time before start lights go off, multiplied by 5.
- when a car runs too fast on a bend, it will spin. Once the spin is over, car will be automatically realigned and can resume the race
- if a car (or both) changes lane while the other is passing, a 2 seconds penalty will be applied to the rearmost one
- the race time of the winner will be stored in the fastest time database for that track. Classification of 30 best times ever is computed by comparing the average lap time (race time divided by number of laps). If more players performed the same average time, the one obtained with the higher number of laps will be considered the best one.

1 to 7   select track
A   car 1 throttle
Alt   car 1 select lane
Up arrow   car 2 throttle
Ctrl   car 2 select lane
  IMPORTANT NOTICE: this JAVA applet is developed using JDK 1.6.0_07. In order to have it running the Java Runtime Environment (JRE) 1.6.0_07 or better has to be installed on the client PC. You can download it from www.java.com
  Copyright (c) 2008 by Simone Pedruzzi - E-Mail